Send the swordsmen and pike men ahead to take on fire from archers.Just have crossbowmen men up by the catapults so they don't get destroyed my enemy mace men. Use the catapults to take out most of the remaining troops and castle walls.Use the archers and the knights shield to take out archers, retreat once shield is gone, retreat, wait for shield to regenerate and do the same again.I left my knight in the corner and didn't move him at all. The mangonels shouldn't attack your troops at all. Send my knight straight ahead to distract the mangonels.I send my crosswbow and pikemen ahead first to take care of the macemen.I had 2 of 3 knights left and a few swordsman. Use the knights powers to protect and heal your troops as you move to the holy grail. After taking out the sorceror, I just force send my troops to the holy grail.Otherwise it will shoot fire continuously and your troops won't make it. Send the knight to the cliff/wall as close as possible and he will be able to take out the sorceror on top.Here I just used the knights power to protect my troops and take out the archers on top.Use the battering rams to distract the archers so your troops can get as close as possible without taking damage. When your troops reach the back platform. Send troops to the left side of the wall to provide cover from archers.Keep the mace men and pike men in front of the archers to take care of the creepers.The ones on the left are worth getting, the ones on the right are not worth it. Just need to have 1 soldier reach the reinforcements. Pause the game and take a look at the map layout and if you look to the shore to the right there are reinforcements if you can get to them.Right away you are under fire from enemy archers so I recommend moving all troops back to the shore.After this I just send all forces to the red knight immediately without wasting time.The archers are patrolling so if timed, your archers can be firing at the enemy while they are moving to take them out quickly. Use the 2nd hill to take care of the enemy archers.Use the hill to the right of the trap to take care of any enemy troops easily.There is one final trap between the yellow and red knight.Take out the bandit camp and you will receive the 3rd and final wave of reinforcements.The bandits will attack the yellow knight as he comes around and reducing his health.This will trigger the yellow knight to come over. Send pikemen and archers to the top of the hill to take care of the enemy archers.Do not take out the bandit camp, leave it until the yellow knight is taken care of.After you get to the bridge you will receive some more reinforcements from the left path.There is a trap, use the stone wall ground area to get through.Send the pikemen ahead to take the damage from the archers and then use your archers to fire back. Reinforcements will come after the 2nd row is taken out. Place archers on the bridge and send pikemen ahead to take out the men-at-arms. Use an archer to lure them in and take them out easily. There will be a couple pikemen patrolling.There is a small rout between the broken wall and the trees. Use the special power to reveal traps, send a soldier in to lure in the knight, he will take damage from the trap.Send the archers to the top of the hill to take out enemy archers.Send a couple men-at-arms to the top of the hill and then retreat to lure the enemy soldiers in.Have fast moving melee troops in their path to slow them down and allow the ranged troops to take them out.Fire demons will leave a tail of fire causing troops to take damage from fire and start buildings on fire.Creepers will control ranged troops and men at arms if not protected by melee troops.They are not difficult to take out, but can climb over walls and attack the castle.From what I noticed, archers do very little damage. The only weakness is building a bunch of crossbow men and dragon harpoons.What makes them very dangerous is the fact that they can take out a platoon very quickly.For some reason they won't send troops to the top of the gate to regain control, thereforth keeping them trapped. As soon as the gate is flipped remove troops from the gate so the enemy doesn't regain control of the gate. Their weakness is the gates, control their gates and it will greatly reduce their attacks.They attack non-stop and can be a struggle to defend off the attacks.The only time I have really struggled in this game was when I was playing against the evil lords and should not be taken lightly.
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